![]() ![]() (Item-type of (Item being manipulated)) Equal to |CFFFDC689Axe of Power|r (Item-type of (Item being manipulated)) Equal to |CFFFDC689Gloves of Speed|r (Item-type of (Item being manipulated)) Equal to |CFFFDC689Staff of Wisdom|r (Item-type of (Item being manipulated)) Equal to |CFF91C877Mask of Death|r (Item-type of (Item being manipulated)) Equal to |CFF91C877Pendant of Energy|r (Item-type of (Item being manipulated)) Equal to |CFF91C877Periapt of Vitality|r ![]() (Item-type of (Item being manipulated)) Equal to |CFF91C877Ring of Regeneration|r Or - Any (Conditions) are true // In here you put the item that requires the hero to be level 2 or more to get the item (Level of (Hero manipulating item)) Less than 2 // This is the required level of your item ((Hero manipulating item) is A Hero) Equal to True // This makes sure that only heroes cannot wield the items and no required level is needed for non-hero units If (All Conditions are True) then do (Then Actions) else do (Else Actions) REQUIRED LEVEL 2 - // I recommend you use this if you want all required level trigger in only one trigger
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